When his mother mysteriously disappears, the young wizard Lex is tasked with finding a new home for his family on the brink of poverty. The land of Asphoria is charming, but Lex knows that terrors lurk within the lands beyond the borders of his former home. Spending every day searching for a home and good things to put in it, Lex encounters many terrifying obstacles.
Using a strategy based card system, Lex must fend off the many terrors the wilderness throws at him. Using either gold or magic, Lex must meet a winning condition that will save his family- and quickly! Something dark comes from the swamps that may threaten everything Lex is fighting for.